CREATE Β· CODE Β· GROW

KidsNovate sample curriculum

An illustrative journey from first discoveries to real projects. The teacher adapts the learning path to each learner’s level.

A path for every age

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Little Creators

Ages 4–7

Creative coding, drawing, games & storytelling

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Young Makers

Ages 8–12

Game dev, animation, apps & first steps in Python

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Teen Builders

Ages 13–17

Web, games, apps, Python, AI, robotics & IoT

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Career Starters

Ages 18–25

ICT, data analysis, Power BI, Python, AI & automation

An example project sequence

  1. 1

    Visual blocks

    Games, art and stories

    Scratch

  2. 2

    Blocks + logic

    Variables, loops, conditions, first apps

    Scratch, MIT App Inventor

  3. 3

    Text-based code

    First typed programs, then projects

    Python, JavaScript

  4. 4

    Build real things

    Websites, AI, electronics, automation

    Web, AI, IoT

Try the code playground β†’